Weapons

Please keep in mind that every gun is affected by damage fall off, meaning that from a certain distance away guns will be less power full, not all of these numbers will be correct, I'm basing them off of max damage

Weapons-

stun stick: 20 damage a hit: security and mayors bodyguard

Baton: 15 damage a hit: police spawn with it and light arm dealers can buy them

crowbar 22.5 or 23 damage a hit: gangster exculsive

knife: 10 damage a hit: every job can buy it

fists: 8 damage a hit: u spawn with them

m1911: 10 damage body: 20 damage head: can be bought by gangsters and light arm dealers. 45acp

usp: 10 damage body: 20 damage head: can be bought by mafia and light arm dealers. 9mm

g18: 12 damage body: 24 damage head: buyable by almost every job. 9mm

ump: 18 damage body: 36 damage head: exclusive to light arm dealers. 45acp

mp5: 15 damage body: 30 damage head: swats spawn with, light gun dealers can also buy. 9mm

deagle: 25 damage body: 50 damage head: gun dealers can buy them. 50cal

Uzi: 9 damage body. 18 damage head: light gun dealer and gangster. 9mm

M4carbine: 18 damage body:36 damage head :only heavy arms dealer can buy this. 5.56mm

ak47: 22 damage body: 44 damage head  :only heavy arms dealer can buy this. 7.62mm

Famas: 25 damage body: 50 damage head :only heavy arms dealer can buy this. 5.56mm

Scar-H: 27 damage body: 54 damage head: heavy arm dealers can buy them. 7.62mm

M3beneli: 6 damage x 10 pullets, twice damage on headshot: heavy gun dealer. shells